Discussion Group Session 2: Video games in the classroom
In addition to applying the rules of gamification to course design, actually using games in the classroom to provide experience with course content can be extremely beneficial for a number of reasons. In this session, we will go over the educational benefits of gaming, and discuss the benefits/challenges that might be associated with using games in the classroom, with a specific focus on video games.
In Preparation:
Play these online games (for as long as you like) *links open in new windows:
- Axon: http://www.newgrounds.com/portal/view/592325
- Corporation Inc.: http://armorgames.com/play/7348/corporation-inc
- Kingdom Rush: http://armorgames.com/play/12141/kingdom-rush
- Continuity: http://www.newgrounds.com/portal/view/581441
Register for this event!
Speaker
Kate Thompson
Graduate Teaching Associate
Centre for Learning and Teaching
Category
Discussion Groups
Time
Starts:
Ends:
Location
Killam Library, Room B400
Cost
Free
Contact
Centre for Learning and Teaching
Phone: (902) 494-6641
Email: clt@dal.ca